This was my first sky I got to contribute to the expansion. I got the honor of recreating the Battle for Azeroth cinematic sky into the game. I had the task of splitting up the sky to create both looks captured in the cinematic; a stormy, ominous sky behind Sylvanas, and a sunny sky behind Anduin.
I also got the honor of uprezing some textures dating all the way back to Vanilla. I got to uprez the skull tiles that were in Old Brill.
I got to contribute some burned up trees throughout the scenario as well. Both model and textures were done by me.
Level Designers:
https://www.artstation.com/redlobster